For humanization of technology

RUK is a network of research centers at the intersection of art, science and technology. In this interdisciplinary triangle, we are developing innovative products and services for the soft and humane technology of the future. The investment is co-financed by the Republic of Slovenia and the European Union from the European Regional Development Fund. More ...

Festival

KIBLIX 2021 / Artist Talk: Pete Jiadong Qiang

03.11.2021 13:35

KIBLIX 2021 / Artist Talk
Pete Jiadong Qiang
Tuesday, 9 November 2021, at 6 p.m. (CET)
ZOOM link: https://us06web.zoom.us/j/89766592699


You are kindly invited to join us for a presentation by the artist Pete Jiadong Qiang on Tuesday, 9 November at 6 p.m. (CET), via the ZOOM online platform. The artist, who is currently exhibiting a site-specific mixed reality installation HyperBody Portal: Stratholme.GoStop as part of the exhibition KIBLIX 2020–2021: Virtual Worlds Now, will present his interdisciplinary artistic practice. He will focus in particular on the work HyperBody Portal, in which he explores the phenomenon or subculture of »fandom« in gaming, building Stratholme.GoStop as an open multi-level game composed of various 3D scans, texts, illustrations, visual cultural references and modified 3D objects. The project questions how the subculture of »fandom«, which includes imagination, culture, memory and affection for various digital technologies of visualisation, animation and socialisation, can be transposed into the real world to form specific hybrid realities that intersect with virtual technologies and our physical selves. The event will be held in English.

https://kiblix.org/en/exhibition/pete-jiadong-qiang/

Pete Jiadong Qiang is currently a PhD candidate in Arts and Computational Technology at Goldsmiths. He gained knowledge in architecture at the Architectural Association School of Architecture. Pete’s work focuses on a specific exploration of the bridges and interstices between pictorial, architectural, and game spaces. His works include architectural drawings, paintings, moving images, augmented reality (AR) drawings, virtual reality (VR) paintings, and video games. He forms an idiosyncratic research methodology; intra-acting of the physical and virtual spaces with ACGN (Anime, Comic, Game, and Novel) and fandom contexts. Pete Jiadong Qiang is often referred to as an architectural Maximalist.

https://www.jiadongqiang.co.uk/
 

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